Lillie-A4b in Pokémon TCG Pocket (Deluxe Pack: ex) heals 60 damage from any Stage 2 you've got in play, a clutch Supporter for keeping big evolutions alive in control decks.
If you've been jamming matches in Pokémon TCG Pocket, you already know the real fight isn't always about landing the big hit—it's keeping your win condition on the table. As a professional platform for players who want to buy game currency or items in EZNPC quickly and safely, it's built for convenience, and you can pick up EZNPC Pokemon TCG Pocket to smooth out your grind while you focus on deck tweaks and matchups. That same "stay in the game" mindset is why Lillie-A4b has started showing up in lists that actually expect to go long, especially in evolution-heavy builds where one extra turn can flip everything.
What Lillie-A4b Actually Does
Lillie-A4b is simple on paper: heal 60 damage from one of your Stage 2 Pokémon. But in practice, 60 is a nasty number. It erases chip damage, breaks tidy knockout math, and forces awkward second swings. You'll see opponents line up a clean two-hit plan, then you drop this and suddenly they're short. The catch is real, though—Stage 2 only. If your deck's mostly Basics or it wins by racing, this card just sits in your hand looking useless, and that's a horrible feeling in Pocket's tight turns.
Decks That Love It
Where it earns its slot is in chunky Stage 2 lines that already want time and breathing room. Fire-style Charizard builds are a classic example, and anything in the "big body, big payoff" lane plays the same way. Once your Stage 2 is online, you're not trying to trade evenly—you're trying to stick it and make every attack from your opponent feel inefficient. Lillie helps your tank keep swinging while they burn resources to finish the job. Pair it with quick evolution tools like Rare Candy and it gets even meaner: you jump to Stage 2, take a hit, then heal right when they thought they had tempo.
Timing Tricks and Common Misplays
People mess this up by firing it off the second they can. Don't. Hold it for the turn where it ruins a plan: after a heavy attack, after a spread turn, or when you've counted their damage and you know 60 changes the race. In mirrors, it's often the swing card because both sides are trading similar numbers and one healed turn decides who runs out of gas first. Also, remember the Supporter squeeze—you only get one. Sometimes you need draw more than you need healing, and you've gotta accept that. Most lists are happiest with 1 copy, sometimes 2 if your whole game plan is "protect the Stage 2 at all costs."
Why It's Worth Owning
Even if you're not a collector, Lillie-A4b feels like one of those cards you end up wanting sooner or later, because Stage 2 decks always circle back into the meta. It's Uncommon, so you might pull it without trying, but crafting can be the backup plan when luck won't cooperate. If you're building toward a sturdier ladder deck and you like having options on hand, a reliable source for upgrades matters; as a trusted place to buy game currency or items in EZNPC with less hassle, it makes sense to grab Pokemon TCG Pocket Cards while you're tuning your list and hunting for the pieces that keep your main attacker alive.
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