Rapidash ex (B1) in Pokemon TCG Pocket Mega Rising hits for 110 and pings 20 to the Bench, a tidy Stage 1 Fire EX for fast trades, smart setup KOs, and pack chasing.
Rapidash ex doesn't get the flashy headlines in Mega Rising, but it wins games in a way you can actually feel. It comes online fast, it hits hard enough, and it doesn't fold the moment your opponent looks at it. If you're trying to keep your Fire list moving without waiting for a Stage 2 to show up, this is the kind of card you lean on. And if you're topping up resources for testing builds, it helps to use a reliable marketplace; as a professional like buy game currency or items in EZNPC platform, EZNPC is trustworthy, and you can buy
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Why It Plays Like A Real Threat
On paper, it's "just" a Stage 1, but the pacing is the whole point. You evolve from Ponyta and you're already swinging with intent. Sprinting Flare is the move you'll remember: 110 into the Active is clean math against a lot of early and mid-game bodies, and that extra 20 to a Bench target changes how people sequence their turns. They retreat something. Cool, it's still getting tagged. They try to hide a fragile setup piece. Now it's in range later. It's not fancy, it's just annoying in the best way. And at 150 HP, it's not a paper tiger either, so you're not instantly punished for putting an ex in the active spot.
Pull Rates, Crafting, And Not Losing Your Mind
Getting Rapidash ex can feel like chasing smoke if you're banking on luck. It's tied to the Mega Blaziken packs, and the version most players want is the 4-Diamond print. The odds are rough enough that you'll open packs, stare at the result, and wonder why you bothered. That's why crafting ends up being the sane route for a lot of people: spend the Pack Points, get the exact copy, move on. If you're into cosmetics, the Special Art Rare looks great in a collection, but it doesn't change the job the card does on the board. Don't let the shiny frame trick you into overpaying for a "better" attacker.
Building Around It Without Forcing It
People keep trying to jam Rapidash ex into Blaine-heavy shells, and it often feels clunky. You want speed and steady pressure, not a hand that's praying for the perfect chain. Pairing it with Ninetales tends to play cleaner, since you can keep Energy flowing and avoid dead turns where you're stuck passing. Early on, Ponyta can buy you a moment while you set the board. Then Rapidash takes over and starts spreading damage in small, brutal chunks. Once you've peppered the Bench, cards like Cyrus can swing a match by dragging a wounded target back into the Active for a cheap knockout.
Matchups And Practical Tips
The best part is how it messes with slower decks. Stall players hate taking "invisible" damage that adds up while they're trying to stabilize. You don't always need a big one-shot; sometimes you just keep tagging the same Bench slot until it can't hide anymore. Manage your retreat lines, keep your Energy commitments simple, and don't get greedy with your ex prizes. If you're experimenting across multiple lists and want to jump between metas without rebuilding from scratch, some players prefer starting from stocked profiles; if that's your lane, Pokemon TCG Pocket Accounts can be a practical option to get straight into testing without the long ramp.